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Score: 1.6228035688400269; Reported for: String similarity, Exact paragraph match Open both answers

Possible Plagiarism

Plagiarized on 2018-04-02
by Christlin Panneer

Original Post

Original - Posted on 2010-11-20
by Fredrik Hedblad



            
Present in both answers; Present only in the new answer; Present only in the old answer;

**To Answer your first question**
Here are two ways in which you can get Mouse Screen Coordinates in WPF.
1.Using Windows Forms. Add a reference to System.Windows.Forms
public static Point GetMousePositionWindowsForms() { System.Drawing.Point point = Control.MousePosition; return new Point(point.X, point.Y); }
2.Using Win32
[DllImport("user32.dll")] [return: MarshalAs(UnmanagedType.Bool)] internal static extern bool GetCursorPos(ref Win32Point pt); [StructLayout(LayoutKind.Sequential)] internal struct Win32Point { public Int32 X; public Int32 Y; }; public static Point GetMousePosition() { Win32Point w32Mouse = new Win32Point(); GetCursorPos(ref w32Mouse); return new Point(w32Mouse.X, w32Mouse.Y); }
**Note**:
You can use Window.Deactivated Event to detect the mouse click out of bound of the Window.
Window w = new Window(); w.Show(); w.Deactivated += (sender, args) => { // When the user clicks outside your window, this event will be fired. // Call the etMousePosition() here Point point = GetMousePosition(); //Continue to position the mouse at a specified point. }; **update** In some case, if you can not get the mouse position by this method, you can try to run a thread, and listen for the mouse position for a fixed time interval.
using System.Runtime.InteropServices; using Point = System.Drawing.Point;
[DllImport("user32.dll")] [return: MarshalAs(UnmanagedType.Bool)] static extern bool GetCursorPos(ref Point lpPoint); public Form1() { InitializeComponent(); new Thread(() => { while (true) { //Logic Point p = new Point(); GetCursorPos(ref p); //Decide here, that your mouse position is within your window boundary. //If outside your window boundary, continue to position the mouse at a specified point.
Thread.Sleep(1000); } }).Start(); } }



**To Answer your second question**
same as before, DllImport the user32.dll
[DllImport("User32.dll")] private static extern bool SetCursorPos(int X, int Y);
and use the following system call, when your condition was met. Refer the above answer.
SetCursor(200, 200);
To follow up on Rachel's answer. Here's two ways in which you can get Mouse Screen Coordinates in WPF.
1.Using Windows Forms. Add a reference to System.Windows.Forms
public static Point GetMousePositionWindowsForms() { System.Drawing.Point point = Control.MousePosition; return new Point(point.X, point.Y); }
2.Using Win32
[DllImport("user32.dll")] [return: MarshalAs(UnmanagedType.Bool)] internal static extern bool GetCursorPos(ref Win32Point pt);
[StructLayout(LayoutKind.Sequential)] internal struct Win32Point { public Int32 X; public Int32 Y; }; public static Point GetMousePosition() { Win32Point w32Mouse = new Win32Point(); GetCursorPos(ref w32Mouse); return new Point(w32Mouse.X, w32Mouse.Y); }

        
Present in both answers; Present only in the new answer; Present only in the old answer;